When Nokia people looked at the first iPhone, they saw a not-great phone with some cool features that they were going to build too, being produced at a small fraction of the volumes they were selling. They shrugged. “No 3G, and just look at the camera!”
Wall Street still doesn’t trust Apple’s future. The company is seen as an anomaly, it shuns accepted ways of doing business and defies categorization. Perhaps the categories are wrong.
Slack’s success has always been a bit surprising because it’s facing off against giants like Microsoft, Facebook, Google, Cisco, Salesforce and many others, all gunning for this upstart’s market. In fact, Microsoft is giving Teams away for free to Office 365 customers. You could say it’s hard to compete with free, yet Slack continues to hold its own (and also offers a free version, for the record).
If your aim is to build a company that leverages technology to disrupt and dismantle some archaic experience but you don’t have those skills, then there are 3 things to keep in mind
Today, companies like Quick Base, Mendix, and Zudy are pioneering a similar movement, attempting to transform code into visual interfaces. Much like in the shift from assembly code to FORTRAN, the underlying code is still there, but it can be represented more simply. These low-code/no-code platforms are beginning to disrupt how software powers enterprises.
I wanted to seek out the experience of these companies and ask: does remote work propagate, mitigate, or change the experience of office politics? What tactics are startups using to combat office politics, and are any of them effective?
The objective of the survey was to understand current activity across government in what might be termed new or emerging technologies that are related to digital or information technologies. Loosely defined, these are new technologies that do not currently have a critical mass, but which may have the potential to disrupt industries or generate significant savings.
All change is system change — to say otherwise is to ignore a fundamental truth about organisations being living breathing human systems.
Authoritative, yet simplistic assertions about reuse routinely bypass past experience of just how much work it takes to make something reusable.
I know that many organisations are still designed around that hierarchy but if your goal is to end up with an organisation that is less silo’d at the same time as being more collaborative, adaptive and flexible it seems sensible to look to the thinking which is designed to support a more sophisticated view of decision making then that of a hierarchy where things get rolled up and then down the hill to get an decision.